Rain from a birds eye view

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JamesP
Posts: 3
Joined: Sun Feb 05, 2006 1:27 pm

Rain from a birds eye view

Post by JamesP »

I'm trying to animate a shot that's from birds eye view. The camera is looking down on a street and a character walks through the shot.

I want to make some rain falling on to the character, but i'm not sure how to make the rain particles appear as if they're getting smaller the futher away they get.

Any ideas?

Thanks

James
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heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

I would create a layer with your rain falling... however you decide to do it. Maybe using particles.

Duplicate that layer as many times as you need and offset the animated rain so it isn't all falling at the same rate or whatever... you get the idea...

Now just translate those layers a negative value on the z axis... you probably don't need as many as you think to pull it off... experiment. Translate each layer going towards the back... to give the illusion of depth.

Just a quick idea anyway.

-Vern
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heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

NEVER MIND WHAT I JUST SAID!

Use a particle layer!

You can create a sort of "3D" layer with just one particle group layer... this is wicked cool!

I never used particles so you will have to experiment... but it looks great!

-Vern
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