I'm trying to animate a shot that's from birds eye view. The camera is looking down on a street and a character walks through the shot.
I want to make some rain falling on to the character, but i'm not sure how to make the rain particles appear as if they're getting smaller the futher away they get.
Any ideas?
Thanks
James
Rain from a birds eye view
Moderators: Víctor Paredes, Belgarath, slowtiger
I would create a layer with your rain falling... however you decide to do it. Maybe using particles.
Duplicate that layer as many times as you need and offset the animated rain so it isn't all falling at the same rate or whatever... you get the idea...
Now just translate those layers a negative value on the z axis... you probably don't need as many as you think to pull it off... experiment. Translate each layer going towards the back... to give the illusion of depth.
Just a quick idea anyway.
-Vern
Duplicate that layer as many times as you need and offset the animated rain so it isn't all falling at the same rate or whatever... you get the idea...
Now just translate those layers a negative value on the z axis... you probably don't need as many as you think to pull it off... experiment. Translate each layer going towards the back... to give the illusion of depth.
Just a quick idea anyway.
-Vern