New Transform bone function update for 14.2 is no good

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peng
Posts: 57
Joined: Mon Oct 18, 2021 3:13 am

New Transform bone function update for 14.2 is no good

Post by peng »

The new update for 14.2 makes the bone transform tool not user friendly. we need to click on the bone before we can access the scale bone function. this makes it harder to use. and also the shortcut for scaling bone by press and hold control key is also removed. Hope moho creators can see this problem. Not sure if i am the only one feeling this way.
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SimplSam
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Re: New Transform bone function update for 14.2 is no good

Post by SimplSam »

I guess if you do a lot of bone scaling, the new Bone transform could be a little more involved.

If it is a huge issue, you can probably install the old 14.1 tool (lm_transform_bone.lua, lm_transform_bone.png) into the <custom folder>/scripts/tool folder to bring back the old-behaviour. -- BUT I have not tried this to see if anything breaks.
Moho 14.3 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
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Panha
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Re: New Transform bone function update for 14.2 is no good

Post by Panha »

If there is a preference setting on this tool, it would be great. For example, some users want to not add any keyframes on the timeline when accessing transform bone tool (and the behavior of 14.2), Some find it easy to work with the behavior of 14.1. So if we have the option to choose in the preference setting, it would be good.
Sreng Pagna, animator and author
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