Thank you Greenlaw, I'm glad I'm not the only one who would like this feature or greater control over pixel art details in general.
I use Aesprite as well when I need pixel perfect animation assets. I just wish it and other pixel editors supported tweening and editable shapes like vector animation apps do.
I see great potential in using vectors to quickly design and animate simplistic game assets, so I might have to use another app or somehow tweak Moho to export low res. PNGs without antialiasing or messy outlines. Adobe Animate has these issues as well.
So far the closest solution I've found is to use
PixelMash, which did work alright for tweening a vector shape's anchors at a low resolution. But the app is lacking a lot of standard animation features so Moho would likely be a better choice if it could fully retain 1px outlines. Below is an example of the type of effect I would like to achieve in Moho and I hope that someday it may be possible.
