How about a Maya camera to Moho camera script/converting tool? Why Maya? 1) I use it (just being honest), as do many schools, and businesses in the entertainment industry. 2) Other programs, most notably After Effects, amongst others like Boujou, RealViz's suite of programs, Shake and Combustion, have adopted it as a sort of "standard" of importing and exporting 3d cameras, meaning it doesn't just benefit Maya users. 3)Maya's ASCII files are relatively straight forward for decrypting and doing exactly this sort of thing. 4) If you can get it to work with something as "popular" as Maya, creating one for other aps like Blender, Lightwave, or 3D Studio probably wouldn't be far behind. 5) You'd be a hero in my and the eye's of thousands of others!

This would allow for your 2d work to be able to be composited into your complex 3d animations (or Match Moved live action) in After Effects or your favorite compositing program with minimal fuss. It would also enable better camera controls in programs that specialize in 3D animation before exporting to Moho.
As to the how? Hmmm. I imagine it would be a stand-alone converter app (maybe integrated later into the Moho interface). I could possibly help do reasearch on what information a Maya camera includes, as well as example files. As far as writing the translator, I may be nearly useless. But I'll do what I can if someone is interested in writing something like this.
Thanks for listening.
Kurt
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Dodge Rampage