
As I was going through the help file I was thinking it would be cool to be able to create a 'inflate/deflate' object 'inside' shapes; this would not be rendered but could be used to deform a shape.
For example you show how to create crowds of people using one character but imagine I put a 'inflate/deflate' object in the area where thier stomach, breasts and buttocks would be and could set a size variation; some of the characters would have their bellies strethced etc...
Or imagine you put one of these where the biceps would be and inflate/deflate when arm moves to make a muscle. You could use a few in a tire or other object to over inflate them, puff up balloons, create bumps on a characters head, raise hills, get pregnant etc
What I am visualizing is something that you can set the angle of effect -like the particles, so that at 360 it grows evenly from the center but at 45 it grows from the base outward. I know you can do this by dragging the outlines over time but it might be useful for some animations.