I don't have this problem anymore since I start using 1 gig of RAM in my Mac computer. I don't work a lot with large image files, because then I would need 2 gigs (1 GB is the max for my G4 system) and probably a new Intel iMac.
How much RAM do you have in your system and have you tried to stop other programs running while you're rendering your AS files? AS is rather resource hungry, especially with big image layers.
It's definitely an memory issue, I had it in the past rendering large scenes. The solution is the one you've used already, to render out frames in chunks.
The problem seems to be that Moho doesn't purge the memory when rendering so every new image is loaded into memory but never unloaded, even if it's not used in the next frame so that the memory gets filled up.
I imagine that the render does go a bit faster than it would have if Moho had to read the image files at every frame.
Can't you animate the moving sea separately, then use a still image of the pier, then animate the images as a separate file also, and then composite them all together elsewhere?
You can't have everything. Where would you put it?
jahnocli wrote:Can't you animate the moving sea separately, then use a still image of the pier, then animate the images as a separate file also, and then composite them all together elsewhere?
Yeah, I could have done, and have certainly learnt my lesson. This was my first scene with Anime, and I expected it to handle it ok.
That bit of the pier scene is now done, but I am taking a more layered approach the other segments.