A little thing: Zoomming in Render Window...

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Rai López
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A little thing: Zoomming in Render Window...

Post by Rai López »

It'll be nice that you could zoomming image (with wheel Mouse f.e.) in the Render Window when it doesn't fit in your screen, you can now move the image with Right Button yes, but best if you could see the whole image at a time you could see best about total of your render image...
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7feet
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Post by 7feet »

Well, I hadn't even noticed you could do that. I thought I'd be stuck having to export it and scale in another app. Thanks for pointing that out. A scale to fit would be nice, but if you are rendering that big (unless you have you're monitor resolution set really small) if I have to make a choice I want to see all the detail. Still, not a bad idea at all.

--Brian
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AcouSvnt
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Post by AcouSvnt »

Don't forget you can lower the project resolution while you're working on it.
-Keith
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Rai López
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Post by Rai López »

AcouSvnt wrote:Don't forget you can lower the project resolution while you're working on it.
TRUE! But I'm always afraid of change and change resolution proyects cause Shape Effects and other things are scalated too and I don't know if finaly this could result in a desajustment... Apart of this when you works in a low resolution proyect the image render results in a poor quality for line width (in example) and is difficult be accurate in this way, so I still think that zooming it'll be nice...

Mmmm... Maybe an option to can choose Render Image to normal or half dimensions when you want (depends of the detail level that you need in each moment) i'd be nice too, instead the zoom option...
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jorgy
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Post by jorgy »

Ramón López wrote:
AcouSvnt wrote:Don't forget you can lower the project resolution while you're working on it.
TRUE! But I'm always afraid of change and change resolution proyects cause Shape Effects and other things are scalated too and I don't know if finaly this could result in a desajustment...
This concerns me too, so much that I'm doing my current project in the final high resolution because I didn't want to have to tweak things after bumping up the resolution having worked on it in lower resolution (this has happened before).
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