Audio Import Problem - Help Plz

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Magnitude
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Audio Import Problem - Help Plz

Post by Magnitude »

Hi, every time I import an audio file as a soundtrack or switch file it won't load into Anime Studio. So far only sound effects and 1 song work, everything else doesn't. Help plz. :(
myles
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Post by myles »

Which platform are you on?
Are you using WAV files? PCM compression? The range of audio formats supported by Anime Studio is fairly restricted.

Regards, Myles.
"Quote me as saying I was mis-quoted."
-- Groucho Marx
Magnitude
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Post by Magnitude »

Yeah i use wav, that and i think aiff i tried, their the only files that appear when i search for an audio file
Magnitude
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Post by Magnitude »

sorry if i dont understand what the terms are here im kinda new to AS, when u say platform u mean pro or standard (i use standard) or u mean pc platform (i use XP)
Magnitude
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Post by Magnitude »

ugh! another problem just popped up, everything is movin on its own wether i animate or not, its all flying around the place,a ll the parts, im not use to stuff like this
myles
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Post by myles »

Hi,

Sorry, by "platform" I meant Windows, Mac, or Linux - not so much AS jargon as tech jargon.

I haven't used aiff files much, they are probably more common on Macs.
Some audio programs use a range of audio compression codecs within the .WAV format.
Try opening the WAV or AIFF file in Audacity, then saving it as another wav file with a different name - you might find it has better compatibility.

Anime Studio animation automatically happens between keyframes, it's not a frame-by-frame stopmotion style of animation - frame 0 is automatically a keyframe, so objects/bones will animate from their position on frame 0 to their position in any other keyframe you set.

If you want an object/bone to start moving at keyframe 50 and stop on frame 75, you will need to create a keyframe at frame 50 first (you can copy frame 0 and paste it at frame 50) before creating a keyframe at frame 75.

Doing the included tutorials should get you familiar with the Anime Studio style of animation ni a fairly short period.

Regards, Myles.
"Quote me as saying I was mis-quoted."
-- Groucho Marx
Magnitude
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Post by Magnitude »

yeah i know about the keyframes thing but i mean i didn't move anything, there are no keyframe events in the timeline or anything and yet if i go to 0 and press play they all start moving and splitting apart into different directions, yes i read the tutorials, and isn't audacity a trial or somethin? i remember downloadin it once and i also rememberin removin it (i dont like trials, i get use to a program then one day poof its gone)
Magnitude
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Post by Magnitude »

i tried using iTunes to convert it, and so far no luck
Magnitude
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Post by Magnitude »

is there a instant messanger we can talk on? i figure it will be faster
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Touched
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Post by Touched »

Audacity is free, not a trial.

There may be some keyframes hidden from your view. The timeline by default hides some kinds of keyframes. Try clicking the Settings button on the timeline and showing all channels.

Also, it only shows keyframes for whatever layer is currently selected.
Magnitude
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Post by Magnitude »

k ill try it, i g2g to bed tho night everyone ill try it tomorrowz thanx for the audacity tip myles
Magnitude
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Post by Magnitude »

oh and one last thing, i tried lookin for the nodes and i found one and deleted it but when i replayed it, my characters still split apart into different directions and kept movin around
Magnitude
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Post by Magnitude »

the movement seemed to stop exactly in between frames 72 & 78
Magnitude
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Post by Magnitude »

ohhhh I found the keys, thanx Touch turns out i somehow added translations for some images, god i think i got amnesia or somethin
Magnitude
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Post by Magnitude »

good night everyone sweet dreamz
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