Is there any way to lock down an effect applied to a shape, like spots for example? I have a character that I want the spots to be static for, but when I so much as move the camera, the spots swim around with the movement of it. Forgive me if this is a common problem, I tried searching around on here for it, but was unable to find an answer. I'm guessing that I could possibly use a mask for this but I'm unsure how to proceed.
Ethan
Swimming textures
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