Okay, I just started using AS Pro, and I hit a problem that I can't get past. I created a bunch of character pieces in png format (arms, legs, torso, etc.) and also created switch layers for the hands and head. Inside those switch layers are different pngs. My problem is that I've just finished rigging the character and when I move the bones, only the png layers move with their bones... the switch layers won't move at all. The character that shows up in the program by default (when AS is launched) has switch layers that are being moved by bones, so I know this is possible. Can someone tell me what I'm missing? It's got to be something simple that I'm overlooking.
Thanks in advance!
Set bones on a switch layer?
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 2
- Joined: Fri Nov 30, 2007 3:27 am
Simple,
You need to use the layer binding tool in the bone tool section:

With the switch layer selected, for example one of the hand switches, select this tool and click on the bone you want to control that layer, I would take a wild guess and suggest the hand bone.
The same for the head. Select the head switch layer and with the bind layer tool selected click on the head bone.
-vern
You need to use the layer binding tool in the bone tool section:

With the switch layer selected, for example one of the hand switches, select this tool and click on the bone you want to control that layer, I would take a wild guess and suggest the hand bone.

The same for the head. Select the head switch layer and with the bind layer tool selected click on the head bone.
-vern
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- Posts: 2
- Joined: Fri Nov 30, 2007 3:27 am