Search found 35 matches

by kakubei
Thu Apr 23, 2026 7:15 am
Forum: How Do I...?
Topic: Updating Moho Object reference messes up feet angles
Replies: 0
Views: 89

Updating Moho Object reference messes up feet angles

Hello friends, me again... I've got a situation where I have a Moho character with IK and IK/FK switches. The feet bones I've set to Independent angle. I use this character a lot in different scenes and import it by reference. Yet, whenever I update the reference, the feet angle get invariably messe...
by kakubei
Mon Apr 20, 2026 1:48 am
Forum: How Do I...?
Topic: Replace Imported Moho Object
Replies: 2
Views: 274

Re: Replace Imported Moho Object

Got it, thanks.
by kakubei
Sat Apr 18, 2026 4:45 am
Forum: How Do I...?
Topic: Replace Imported Moho Object
Replies: 2
Views: 274

Replace Imported Moho Object

Is there a way to replace an imported moho object (character) with another (very similar rigged) character? I haven't found a way to do this. I've got an imported Moho character object in a scene with animation and want to swap it with another one. The Update Reference command only lets you update t...
by kakubei
Wed Apr 15, 2026 7:37 am
Forum: How Do I...?
Topic: How To IK/FK switching Unnoticeable
Replies: 4
Views: 541

Re: How To IK/FK switching Unnoticeable

Greenlaw wrote: Tue Apr 14, 2026 9:09 am Use the Manipulate Bones tool. By default, it works in IK mode, but to rotate only one bone (FK mode), hold Alt. This combo is very useful for quickly animating a character.
Oh, thanks! I had no idea you could do that. Will give it a try.
by kakubei
Tue Apr 14, 2026 3:41 am
Forum: How Do I...?
Topic: How To IK/FK switching Unnoticeable
Replies: 4
Views: 541

How To IK/FK switching Unnoticeable

Hello friends, Any tips to make switching from IK/FK and vice-versa not move the limbs? I've got a smart bone doing the switching but every time I switch them there is a slight movement in the arms, no matter how much I try to adjust the IK. Just wondering if there might be some tried and true trick...
by kakubei
Mon Mar 02, 2026 12:58 am
Forum: How Do I...?
Topic: Temporarily parent bone then remove parenting
Replies: 12
Views: 43183

Re: Temporarily parent bone then remove parenting

I'm only mentioning these to show there are many (endless?) ways to do the same thing, and some are better than others for a given situation...but, IMO, it's usually best to go with the simplest. Good luck! https://www.dropbox.com/scl/fi/l7lze3d7ktqv0llz9wslx/Mameneko_40px.png?rlkey=uosepvchf7jasrl...
by kakubei
Mon Mar 02, 2026 12:54 am
Forum: How Do I...?
Topic: Temporarily parent bone then remove parenting
Replies: 12
Views: 43183

Re: Temporarily parent bone then remove parenting

- Put 1 layer into another - select the layer bind tool - click on the bone you want to bind the layer to. Oh crap. I feel like and idiot. Something else I didn’t think about! I could bind the bow’s main layer (even though ti contains bones of its own) to the arm bone (hopefully). Thanks a lot. I‘l...
by kakubei
Sat Feb 28, 2026 7:28 am
Forum: How Do I...?
Topic: Temporarily parent bone then remove parenting
Replies: 12
Views: 43183

Re: Temporarily parent bone then remove parenting

slowtiger wrote: Sat Feb 28, 2026 2:49 am Layer binding, not bone binding.
Which is essentially just putting one layer inside another?
by kakubei
Sat Feb 28, 2026 2:31 am
Forum: How Do I...?
Topic: Temporarily parent bone then remove parenting
Replies: 12
Views: 43183

Re: Temporarily parent bone then remove parenting

Of course you can layer bind a bone layer to a bone of another, higher layer; It won't let me. I have a main bone layer for the character and inside it the imported bow Moho object with its own bone layer. When I try to reparent the root bow's bone to the character's hand bone, Moho refuses to do i...
by kakubei
Sat Feb 28, 2026 12:56 am
Forum: How Do I...?
Topic: Temporarily parent bone then remove parenting
Replies: 12
Views: 43183

Re: Temporarily parent bone then remove parenting

Ha, ha. That's brilliant, cheers!

It actualle never even occurred to me!

Am I right in saying that for parenting to work the arrow bones have to be part of the bow's chain? There is no way to parent one bone layer with another?
by kakubei
Fri Feb 27, 2026 9:56 am
Forum: How Do I...?
Topic: Temporarily parent bone then remove parenting
Replies: 12
Views: 43183

Temporarily parent bone then remove parenting

Hello, so my situatioon is this: I've got a bow with bones. I've got an arrow (separate Moho object) with bones. I've got a character (separate Moho object) with bones. What I'm trying to do is: 1. Have the arrow follow the motion of the bow while the character moves the bow and draws it. 2. Have th...
by kakubei
Mon Feb 02, 2026 2:59 am
Forum: Tips & Techniques
Topic: Crayon texture tips
Replies: 4
Views: 6565

Re: Crayon texture tips

Thanks. use stroke-only with a "crayon" brush rather than filled shapes? Yes, I tried this but the result wasn't great. Maybe I need to keep tweaking it. consider using bitmaps as fills for a shape's Stroke as well as the Fill Any pointers on what the bitmap has to look like? I mean, more ...
by kakubei
Fri Jan 30, 2026 1:56 am
Forum: Tips & Techniques
Topic: Crayon texture tips
Replies: 4
Views: 6565

Crayon texture tips

Hello again friends, Any tips for creating nice crayon-like textures in Moho to fill shapes? I don’t want to use an image because I’ve had very bad results with them before when the texture is complex (issues like nasty stretching, unwanted rotation, etc) when the vector shape is deformed by bones. ...
by kakubei
Sat Jan 24, 2026 5:49 am
Forum: How Do I...?
Topic: Animate layer release from bones
Replies: 3
Views: 5861

Re: Animate layer release from bones

I see. Thanks for the suggestions. :)
by kakubei
Fri Jan 23, 2026 7:37 am
Forum: How Do I...?
Topic: Animate layer release from bones
Replies: 3
Views: 5861

Animate layer release from bones

I take it there is no way to switch off a layer binding from a bone mid-animation, right? Basically I've got an image whose layer is linked to a bone. In a certain point of the animation I want to release the image from that bone so I can move it independently of the bone. Haven't found anything eve...