Search found 30 matches
- Mon Mar 02, 2026 12:58 am
- Forum: How Do I...?
- Topic: Temporarily parent bone then remove parenting
- Replies: 12
- Views: 1386
Re: Temporarily parent bone then remove parenting
I'm only mentioning these to show there are many (endless?) ways to do the same thing, and some are better than others for a given situation...but, IMO, it's usually best to go with the simplest. Good luck! https://www.dropbox.com/scl/fi/l7lze3d7ktqv0llz9wslx/Mameneko_40px.png?rlkey=uosepvchf7jasrl...
- Mon Mar 02, 2026 12:54 am
- Forum: How Do I...?
- Topic: Temporarily parent bone then remove parenting
- Replies: 12
- Views: 1386
Re: Temporarily parent bone then remove parenting
- Put 1 layer into another - select the layer bind tool - click on the bone you want to bind the layer to. Oh crap. I feel like and idiot. Something else I didn’t think about! I could bind the bow’s main layer (even though ti contains bones of its own) to the arm bone (hopefully). Thanks a lot. I‘l...
- Sat Feb 28, 2026 7:28 am
- Forum: How Do I...?
- Topic: Temporarily parent bone then remove parenting
- Replies: 12
- Views: 1386
- Sat Feb 28, 2026 2:31 am
- Forum: How Do I...?
- Topic: Temporarily parent bone then remove parenting
- Replies: 12
- Views: 1386
Re: Temporarily parent bone then remove parenting
Of course you can layer bind a bone layer to a bone of another, higher layer; It won't let me. I have a main bone layer for the character and inside it the imported bow Moho object with its own bone layer. When I try to reparent the root bow's bone to the character's hand bone, Moho refuses to do i...
- Sat Feb 28, 2026 12:56 am
- Forum: How Do I...?
- Topic: Temporarily parent bone then remove parenting
- Replies: 12
- Views: 1386
Re: Temporarily parent bone then remove parenting
Ha, ha. That's brilliant, cheers!
It actualle never even occurred to me!
Am I right in saying that for parenting to work the arrow bones have to be part of the bow's chain? There is no way to parent one bone layer with another?
It actualle never even occurred to me!
Am I right in saying that for parenting to work the arrow bones have to be part of the bow's chain? There is no way to parent one bone layer with another?
- Fri Feb 27, 2026 9:56 am
- Forum: How Do I...?
- Topic: Temporarily parent bone then remove parenting
- Replies: 12
- Views: 1386
Temporarily parent bone then remove parenting
Hello, so my situatioon is this: I've got a bow with bones. I've got an arrow (separate Moho object) with bones. I've got a character (separate Moho object) with bones. What I'm trying to do is: 1. Have the arrow follow the motion of the bow while the character moves the bow and draws it. 2. Have th...
- Mon Feb 02, 2026 2:59 am
- Forum: Tips & Techniques
- Topic: Crayon texture tips
- Replies: 4
- Views: 2472
Re: Crayon texture tips
Thanks. use stroke-only with a "crayon" brush rather than filled shapes? Yes, I tried this but the result wasn't great. Maybe I need to keep tweaking it. consider using bitmaps as fills for a shape's Stroke as well as the Fill Any pointers on what the bitmap has to look like? I mean, more ...
- Fri Jan 30, 2026 1:56 am
- Forum: Tips & Techniques
- Topic: Crayon texture tips
- Replies: 4
- Views: 2472
Crayon texture tips
Hello again friends, Any tips for creating nice crayon-like textures in Moho to fill shapes? I don’t want to use an image because I’ve had very bad results with them before when the texture is complex (issues like nasty stretching, unwanted rotation, etc) when the vector shape is deformed by bones. ...
- Sat Jan 24, 2026 5:49 am
- Forum: How Do I...?
- Topic: Animate layer release from bones
- Replies: 3
- Views: 1819
Re: Animate layer release from bones
I see. Thanks for the suggestions. 
- Fri Jan 23, 2026 7:37 am
- Forum: How Do I...?
- Topic: Animate layer release from bones
- Replies: 3
- Views: 1819
Animate layer release from bones
I take it there is no way to switch off a layer binding from a bone mid-animation, right? Basically I've got an image whose layer is linked to a bone. In a certain point of the animation I want to release the image from that bone so I can move it independently of the bone. Haven't found anything eve...
- Tue Jan 20, 2026 4:11 am
- Forum: How Do I...?
- Topic: Sync or parent layers
- Replies: 5
- Views: 2422
Re: Sync or parent layers
AFAIK copying keyframes only works between layers of the same kind. If you put your image into a group/bone layer and move that, you should be able to copy these keyframes to another group/bone layer which holds the shadow vector layer. Yes, it would work with a group. This is a case of having done...
- Tue Jan 20, 2026 4:10 am
- Forum: How Do I...?
- Topic: Sync or parent layers
- Replies: 5
- Views: 2422
Re: Sync or parent layers
Really? Hmm... didn't work for me, will have to try again. Thankshayasidist wrote: ↑Mon Jan 19, 2026 9:43 am FWIW - had a play with this 14.4 -- I can copy / paste layer translation, rotation (xyz) and scale keys between vector, image and group without problem.
- Mon Jan 19, 2026 6:03 am
- Forum: How Do I...?
- Topic: Sync or parent layers
- Replies: 5
- Views: 2422
Sync or parent layers
Hello, just wondering if there is any way to sync or parent one layer to another so that the child layer inherits the position, etc and all keyframes of the parent layer. I thought I could copy/paste layer translation keyframes between layers but nothing happens when I try to paste them into the sec...
- Mon Dec 08, 2025 5:08 am
- Forum: How Do I...?
- Topic: Properly retime from 24 to 12 fps
- Replies: 5
- Views: 4234
Re: Properly retime from 24 to 12 fps
I had pretty good success by changing the project to 12 fps then using Animation-> Rescale Keyframes... . The biggest problem was that audio wouldn't play, I had to reimport it all again and reset it to the new starts. Rescaling keyframes completely ignored the audio tracks. Thanks for the suggestio...
- Fri Dec 05, 2025 3:47 am
- Forum: How Do I...?
- Topic: Properly retime from 24 to 12 fps
- Replies: 5
- Views: 4234
Re: Properly retime from 24 to 12 fps
Ah, hadn't thought of that. Thanks. Will give it a try.hayasidist wrote: ↑Fri Dec 05, 2025 3:38 am change all the keyframe intervals to 2? (e.g. consolidate channels - yeah - every layer and change to 2s)