Search found 4 matches
- Mon Jun 01, 2026 3:27 am
- Forum: Bug Discussions
- Topic: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
- Replies: 6
- Views: 2957
Re: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
Managing a large number of items, such as Bones, Styles, Actions, etc., is a problem I run into regularly in Moho. I'm hoping that a future version of Moho will offer better organizational tools. Oh yes, I dream (at least) of a Bones Window (like the Layers Window ), that would display the hierarch...
- Mon Jun 01, 2026 3:11 am
- Forum: Bug Discussions
- Topic: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
- Replies: 6
- Views: 2957
Re: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
That would be easier too if it would be possible to choose a parent using a list, instead of being obliged to click on the Bone. Does this functionality exist in Moho ? The select bone tool has a dropdown to select by bone name. Yes, indeed, and in the Parent Tool there is the same dropdown list th...
- Sun May 31, 2026 9:00 am
- Forum: Bug Discussions
- Topic: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
- Replies: 6
- Views: 2957
Re: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
I don't think I've ever gotten reparenting to work satisfactorily in a Smart Bone Action. For me, I believe the result I typically got was undesired placement of the bone...and probably crashing. Not sure about the latter, but that seems about right. Instead, I use Vitruvian Bones. You can get VBon...
- Sun May 31, 2026 5:12 am
- Forum: Bug Discussions
- Topic: Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
- Replies: 6
- Views: 2957
Parental Bone change in Actions: crash when deleting a Bone (Bones ID issue)
Hello there, here is my first bug report: I'm using Moho v14.4 on Windows 11, and I've a bug while changing a Bone's Parent through an Action then deleting another Bone, here is my scenario: I create a Bone chain with B1→B5 Bones. B5 is the last child. I create a Smartbone that controls the parentin...