- I open the Horse of Troy (free from SM website) file.
- I then deleted all the key frames and vector layers, just
keep the bone layer.
- I then created my own vector layers to work with the old bones.
- Everything seems fine, until:
At frame 0, the whole group of "Rhino" looks ok.
But when I move the whole group to the left, all the sub layer
go different way. See pics.
- I wonder is there some simple set up from the old
file I did not know about? (looks like a distortion resulted
from 3D perspective in this case).
- I can recreate the whole thing from scratch, but hey, that's a lot of
hours.
Thanks, everyone.

