Anime studio 9.5---Repeat action
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Anime studio 9.5---Repeat action
[youtube]www.youtube.com/embed/nLRKQd9ZTc0[/youtube]
This is not a "Dragon Matrix" work ~ ~ ~ I'm sorry. As9.5 update gives me new hope. But the conflict skeletal bones --- intelligent dynamic --- they are not very good cooperation, the pain --- 
Re: Anime studio 9.5---Repeat action
The artwork is incredible and if the head turn occurred faster it would suffice. At that slower speed there seems to be some kind of distortion on the 3/4 views. Like a stretching and compressing.
~Danimal
- Barry Baker
- Posts: 342
- Joined: Thu Aug 26, 2004 10:58 pm
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Re: Anime studio 9.5---Repeat action
As Danimal says, the slowness of the turn shows all the tiny distortions. However, I would say two things about that.
First, in a real scene, the head would not turn so slowly, or so far around. It would be part of a whole body, and there would most likely be some other movement with it, like expression change, eye or mouth movement, which would cover any slight distortions. If you study traditional hand drawn animation frame by frame, you can also find such distortions, which do not show at full speed, and do not detract from the acting.
Secondly, if you want perfect 3D head turns, use a 3D head! The charm, and the difference of 2D is partly to enjoy the interpretation that the eye and the brain makes of the real world, rather than slavishly tracing it. Celebrate the difference between 2d and 3d animation!
First, in a real scene, the head would not turn so slowly, or so far around. It would be part of a whole body, and there would most likely be some other movement with it, like expression change, eye or mouth movement, which would cover any slight distortions. If you study traditional hand drawn animation frame by frame, you can also find such distortions, which do not show at full speed, and do not detract from the acting.
Secondly, if you want perfect 3D head turns, use a 3D head! The charm, and the difference of 2D is partly to enjoy the interpretation that the eye and the brain makes of the real world, rather than slavishly tracing it. Celebrate the difference between 2d and 3d animation!
Re: Anime studio 9.5---Repeat action
---------------------------------------------------Barry Baker wrote:As Danimal says, the slowness of the turn shows all the tiny distortions. However, I would say two things about that.
First, in a real scene, the head would not turn so slowly, or so far around. It would be part of a whole body, and there would most likely be some other movement with it, like expression change, eye or mouth movement, which would cover any slight distortions. If you study traditional hand drawn animation frame by frame, you can also find such distortions, which do not show at full speed, and do not detract from the acting.
Secondly, if you want perfect 3D head turns, use a 3D head! The charm, and the difference of 2D is partly to enjoy the interpretation that the eye and the brain makes of the real world, rather than slavishly tracing it. Celebrate the difference between 2d and 3d animation!
Re: Anime studio 9.5---Repeat action
------------------------------------Danimal wrote:The artwork is incredible and if the head turn occurred faster it would suffice. At that slower speed there seems to be some kind of distortion on the 3/4 views. Like a stretching and compressing.