Well i am trying to anime characters. The torso of my characters is filled with a gradient effect. And The torso has 1 layer but 2 bones. I have binded the torso only with points so he has some flexibility effect. The probleme is with this type of binding, the color gradient of the skinn doesn't move when i rotate, or translate the bone.
Any type on how to solve this? If i bind whole torso with a bone using the Bind Layer tool, it works the gradient move with the bone tranlation or rotation. But i can't give that flexible effect on the torso. Shoul di use smartbones here? what do you recommend me?
gradient and bone translate issue
Moderators: Víctor Paredes, Belgarath, slowtiger
-
- Posts: 19
- Joined: Thu Jul 23, 2015 11:45 pm
gradient and bone translate issue
Check my Youtube channel: https://www.youtube.com/channel/UCJY7qw ... BtSppzsWYQ
- synthsin75
- Posts: 10254
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
Re: gradient and bone translate issue
Like images, gradients can only be warped by bone strength.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
-
- Posts: 19
- Joined: Thu Jul 23, 2015 11:45 pm
Re: gradient and bone translate issue
synthsin75 wrote:Like images, gradients can only be warped by bone strength.
Thank you synthsin75 !!! I could fix my issue. Normaly i use only bind layer tool. But i started to use bind points, and i had troubles with the gradient when i move the bones.
Now seems that if i have at least one bone with gradient, all my gradient are moving correctly when i translate bones.
reallly thank you

Check my Youtube channel: https://www.youtube.com/channel/UCJY7qw ... BtSppzsWYQ