Parent a bone from layers in a switch layer

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strider2000
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Parent a bone from layers in a switch layer

Post by strider2000 »

Hi experts :) I have a quick question. I don't think there'a a way to do this, other than a script, but y'all know magic, so I thought I'd ask.

I like the Jace character and as I've been thinking about flexible multi-use characters and the advancements in ASP I decided I'd give Jace an upgrade. So I'm working on my version of Jace 2.0 (for the geeky you may have seen Jake 2.0 :)) Anyway, I'm using smooth joints and head turns with smart bones and I like it, but here's the question:

Is there a non-compute intensive way to parent a bone in a parent layer from multiple bones in differing switch layers?

Here's my set up.
Image

In the picture I purposely moved the head off of the body, but it will most typically happen when I bend the body. Because the head bone is not a child of any bone in the body layer it gets disconnected if I bend the body.

It turns out I may actually like this strange effect, because it lends itself to more organic animating and movements I can use in switching the body as described in this thread viewtopic.php?f=8&t=27737&start=15#p158818. Currently it seems really easy to manipulate.

I'm sure a script could probably do the trick, but I'm not interested in any approaches that will bog down the computer. If one exists already I'd give it a try, but the work around is so easy, I wouldn't take time to write the script myself.

Anyway I just thought someone might have an idea.

PS.
Does anyone know if it's ok for me to make my modifications available to everyone on the forum? Since I didn't originally create Jace, I didn't know if that's ok, but it's so nice that Anime Studio comes with nice charaters I'd like to give back to others if they'd like the changes.
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strider2000
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Re: Parent a bone from layers in a switch layer

Post by strider2000 »

Here's a little snippet using my new Jace 2.0.


It's just web size, so quality is not great, never done web export before. I'm going to use him to practice animation techniques. This is my first test of a take with Jace :)
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strider2000
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Re: Parent a bone from layers in a switch layer

Post by strider2000 »

For those that might be interested, I posted a little video on the construction of Jace 2.0. I'm currently liking how easy it was to construct and animate.
viewtopic.php?f=9&t=27938&p=159187#p159187
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