Need to Animate Edges (chainsaw)

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dkwroot
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Need to Animate Edges (chainsaw)

Post by dkwroot »

Does anyone have any ideas regarding animating the outline shape of an object? For example, I would like the teeth of this blade to rotate around the blade.

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ernpchan
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Re: Need to Animate Edges (chainsaw)

Post by ernpchan »

Maybe a fast looping 3 frame cycle?
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dkwroot
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Re: Need to Animate Edges (chainsaw)

Post by dkwroot »

I know that FBF is a choice, I was just hoping someone had an easier method.
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synthsin75
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Re: Need to Animate Edges (chainsaw)

Post by synthsin75 »

You can animate and cycle the curve profile to do this.
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Re: Need to Animate Edges (chainsaw)

Post by dkwroot »

synthsin75 wrote:You can animate and cycle the curve profile to do this.
I was thinking the same thing. I originally tried to animate a curve profile, but kept getting sub-par results. Basically, as I animated the source curve, the main curve would have unwanted distortions. For example, the curve would wobble as it's source is distorted.

I decided to combine the idea of animating a curve profile with FBF. In order to do this, I made reference layers to the chain layer in a switch and gave each reference a slightly offset curve profile. It worked really well!



File Download: https://drive.google.com/file/d/0Bwzk-f ... sp=sharing

I used the same technique to create one of the Amoeba Boys from the Power Puff Girls.



File Download: https://drive.google.com/file/d/0Bwzk-f ... sp=sharing
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synthsin75
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Re: Need to Animate Edges (chainsaw)

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dkwroot
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Re: Need to Animate Edges (chainsaw)

Post by dkwroot »

synthsin75 wrote:This may be a bit simpler.
https://sites.google.com/site/synthsin/ ... ects=0&d=1
Can you get this to work for a waveform? When I tried, I get the distortion that I talked about earlier.
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synthsin75
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Re: Need to Animate Edges (chainsaw)

Post by synthsin75 »

Waveform is the same idea, but probably won't look as smooth, especially the slower you run the cycle. In that case, your FBF method may be better.
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