Strange thing , when i try to use smart bones to correct movment , like arm/leg bend , as soon as i have made adjustment , i try to animate on timeline the arm/leg has no control ,moves all over the place ,soon as i delete smart bone action ,leg/arm moves ok ,do't know what i am doing wrong!
Thanks
Mick
Smart bones moving on there own
Moderators: Víctor Paredes, Belgarath, slowtiger
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Re: Smart bones moving on there own
Same happens to me. It's really annoying. I have done 3 smart bone dials so far that worked fine. And the forth is doing this strange thing. It won't be a problem if it actually animated what I wanted, but it doesn't even do the animation....
- Víctor Paredes
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Re: Smart bones moving on there own
A Smart Bone can Rotate/Scale/Translate other bones. When creating the Smart bone is very important to not move another bone (unless you are sure you want to).
Probably you moved other bones by mistake.
Go inside your Smart bone actions and check if other bones have keyframes. Inside the action, Bones with keyframes will be showed in bold. Select all the ones shouldn't move and then erase their keyframes in the red channel(s) of the timeline.
Probably you moved other bones by mistake.
Go inside your Smart bone actions and check if other bones have keyframes. Inside the action, Bones with keyframes will be showed in bold. Select all the ones shouldn't move and then erase their keyframes in the red channel(s) of the timeline.






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Re: Smart bones moving on there own
Thank you victor! probelem sovled ,what i did was..... when i bent leg up ,(moving two bones) corrected points , then when started to animate had no control over bones, after your advice i corrected leg bend , but this time did not lift leg up ,only moving the one bone i wanted to correct ,have had this probelem in the past , great to have it sovled ! thank you so much! (your animation is fantastic!)
mick
mick