Help! I've got some funky weirdness going on

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Little Yamori
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Help! I've got some funky weirdness going on

Post by Little Yamori »

Hi All,

Well, I was quite happy with the new brushes in Pro 11, and working away on a new character, but when I got to rigging, some horribly weird stuff (very bad stuff) started happening. Now I know how to rig, and this guy isn't complete yet, wasn't even getting to smartbone stuff yet, but things were floating away all over the place when I gave little test movements. some layers bound successfully to bones, while others completely refused. Layers outside of folders and completely independent, sometimes would not bind to bones. Even after some were bound, they floated away anyway when other bones were used. All bone strength is at zero, except for the tail, which I was going to use sketch bones for.

Here are the images. The distorted image has no bones moved, all I did was translate the single bone layer which the monkey is in, and you can see that even though all the parts are in the bone layer, they begin to float apart

Image

Image



Ok here's a clue, I had to edit this post because the TinyPic didn't have it centered and cut off the image that was distorted so you couldn't see all the messed up parts, so I recreated the messed up monkey which was not centered in the workspace via the translated bone layer, so when I moved the camera ( all still on frame 0) to center the image, it re-adjusted to normal via the camera movement. What the heck???


Ok, I'll try to figure this out, but have no idea why the depth is off on these layers

Image
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Little Yamori
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Re: Help! I've got some funky weirdness going on

Post by Little Yamori »

Fixed it,

For whatever reason, have no idea how it happened, on the affected Layers, the Y and Z positions were not at Zero, I didn't touch them so I don't know if this is a glitch or otherwise how this came to be, but after re-setting them to zero, and adjusting the layer proportions, the rig is working as it should.

Just wondering if this has happened to anyone else, if not, I must have done this somehow. Still scratching my head
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slowtiger
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Re: Help! I've got some funky weirdness going on

Post by slowtiger »

This happens to almost anybody eventually, but will only show up when you do some camera movement. No, I have no idea what causes it, it seems AS interprets some user interaction as "change Z value".
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hayasidist
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Re: Help! I've got some funky weirdness going on

Post by hayasidist »

having used camera pan/tilt is a common cause here I think. if pan or tilt is non-zero, then both camera translate and layer translate move in z. This is also the case if you've changed the workspace view to be rotated - but here you've made a clear choice to look at the scene from other than the "default" point of view.

the other place to look is edit > preferences > layers/objects > auto centre new layers -- and make sure that's not set (not set is the default now!)

I essentially agree with slowtiger's suggestion that z motion should be under explicit user's control (whilst it is mathematically correct that mouse x/y will change z, IMO it's counterintuitive!)
Last edited by hayasidist on Tue Mar 22, 2016 3:58 pm, edited 1 time in total.
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Re: Help! I've got some funky weirdness going on

Post by Víctor Paredes »

Go to Layers/Objects in the Preferences and uncheck "Auto center new layers".
This option is off by default for new users, but if you had a previous version, you will need to change it by hand.
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Little Yamori
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Re: Help! I've got some funky weirdness going on

Post by Little Yamori »

Thank you slowtiger, hayasidist, and Victor for the responses.

I'll change the settings to keep this from happening again.

Thanks all

LY
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