timing my animation

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Hsen Ala7nad
Posts: 3
Joined: Thu May 05, 2016 6:10 am

timing my animation

Post by Hsen Ala7nad »

(sorry for my stupid quistion but i am a noob and i love anime studio and i want to learn it)
i was making a fighting animation i made the first scene i played it to see what i done but nothing was right
for examble i wanted a man to move at frame 70 but it started moving from frame 1 and that happend for every punch kick shot .....
so please if anyone can help me i will be very very happy THANKS
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synthsin75
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Joined: Mon Jan 14, 2008 11:20 pm
Location: Oklahoma
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Re: timing my animation

Post by synthsin75 »

You need to set hold keyframes for things you want to be still until you need them to move. A new keyframe will animate from the last keyframe, even if that last keyframe is on frame zero.
obtusity
Posts: 75
Joined: Tue Jan 12, 2016 2:30 am

Re: timing my animation

Post by obtusity »

If you are more of a visual learner, like me, here is the hold frame synthsin75 is talking about.
Image
Wolf character from the Mothers Day folder, in the Characters section, in the Anime Studio library.
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synthsin75
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Location: Oklahoma
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Re: timing my animation

Post by synthsin75 »

Nice graphic, obtusity. I'm going to refer people to that post for this question from now on.
Hsen Ala7nad
Posts: 3
Joined: Thu May 05, 2016 6:10 am

Re: timing my animation

Post by Hsen Ala7nad »

thanks guys that helped me alot ,it get a bit confusing when i have to hold alot of things but thanks again cuz this was a perfect solution
(sry for vad english
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