I have a character rigging, all the layers are inside the bone layer where I have the skeleton with the rigging. My problem is that I don't know what happened, but now it won't let me drag the layers to change their order in the animation. I drag them but they don't move. I don't know if it's a program error or if I touched something and I don't know what it is.
I've done a test by creating new vector layers in the same document and I've put them in a new group with layer animation active and in this case it does let me move. Does anyone know what could be happening?
Problems with layer animation
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Re: Problems with layer animation
Have you activated Animated Layer Order in the Bone layer?
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Re: Problems with layer animation
Another question to ask: is is possible you have the layer order keyframed inside a Smart Bone Action? This might be overriding your ability to animate the layer order manually while the Smart Bone is active.
If so, I suggest using duplicate layers and visibility to animate the layer order in the Smart Bone Action instead. This approach doesn't create a conflict, and it allows me to manually keyframe animated layer order on the Mainline when I need it.
If so, I suggest using duplicate layers and visibility to animate the layer order in the Smart Bone Action instead. This approach doesn't create a conflict, and it allows me to manually keyframe animated layer order on the Mainline when I need it.
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- Posts: 6
- Joined: Sun Jul 14, 2024 7:26 pm
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- Posts: 6
- Joined: Sun Jul 14, 2024 7:26 pm
Re: Problems with layer animation
The truth is that I ended up so tired that I finally decided to do a trick and move on. I have to investigate what happenedGreenlaw wrote: ↑Sun Jul 14, 2024 10:47 pm Another question to ask: is is possible you have the layer order keyframed inside a Smart Bone Action? This might be overriding your ability to animate the layer order manually while the Smart Bone is active.
If so, I suggest using duplicate layers and visibility to animate the layer order in the Smart Bone Action instead. This approach doesn't create a conflict, and it allows me to manually keyframe animated layer order on the Mainline when I need it.
Thanks for your reply