I've been working on converting our first character pack into Anime studio format, and I finally finished, with help from some of the users here in the forums!
That's great! You have some fantastic content and I've been considering using some as 'filler.' I'm mainly looking at animals now but I can see how a scene can be filled out quickly with your items. Look forward to someone writing a short review on this as soon as the try it.
Hey bupaje! Speaking of animals, I have taken a vow that in 2007 I will start creating animal character packs! I already created a donkey character pack for Toon Boom which they used in a tutorial and it turned out really good, so it will be just a matter of finding time to do it.
I too would like to hear what others think of the new character. What I like about Anime Studio, is that even if people want to play around with the bone strength or adjust the angle constraints, they can do it easily on their own and they aren't locked into whatever I have provided. It's a great program!
You may want to post some polls when you start with the animals to get the most 'versatile' up first. For example animals that are traditionally part of Christmas scenes like donkeys, cows, camels and sheep can be arranged in several multi packs later ie You could have a Christmas Pack, a Farm Pack, and a Desert Pack resung some of these or even steal a page from Daz and have a pack to "turn Allison into little Bo-Peep including her sheep."
Thanks Myles, in fact we have already been in contact with them and they have been checking in with us regularly hoping to get our content on their site, but until today we have not any content to supply them with. Now we can get the ball rolling!
question. what program did you use to draw this with?
i own xara and just playing with moho (demo) the drawing tools are very hard to mess with... ideas?
rpc9943 wrote:question. what program did you use to draw this with?
i own xara and just playing with moho (demo) the drawing tools are very hard to mess with... ideas?
RonC
The character was created and drawn in Flash and then exported out as illustrator files and then imported in AS and reassembled. The character was created almost 2 years ago, and my only experience so far with AS is simply putting together a character and rigging it with bones. I haven't done any drawing with it yet, so I don't have an opinion one way or another.
yeah the reason i ask is im simply wondering maybe if i could do the same method with xara... that is, to draw like you did, and then import, assemble, and done.
it retained all the line settings, then? (thickness etc)?
That's odd, I'm having a blast drawing directly into Anime Studio. I will admit this is my first vector drawing package, coming from a Mirage background, so maybe tools like Iullustrator or Flash offer a lot more, but it seems perfect for what I want to do now in vector.
It's also so easy to tweak and adjust after its drawn, something that doesn't really happen in the rastewr world.
rpc9943 wrote:it retained all the line settings, then? (thickness etc)?
RonC
Yes, for the most part the lines imported in the same. There are a few of the smaller, thinner lines whose curves got tweaked a little. AS interpreted them differently. I know there was a whole thread devoted to this topic of vector curves being changed upon import because of how AS handles them. But over all it really wasn't anything drastic enough to ruin the original design.