Can you create particlaes along a path?
motion follow a path?
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- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 3:31 am
- Location: New Zealand
motion follow a path?
is this possible? would be useful!
Can you create particlaes along a path?

Can you create particlaes along a path?
Have you have a look to the incredible crashcore scripts?
With them you can make a layer follow a curve of other layer, or the camera follow a curve ...
They are amazing!
I made some days ago a link to them for you!
Didn't you used them?
-G
With them you can make a layer follow a curve of other layer, or the camera follow a curve ...
They are amazing!
I made some days ago a link to them for you!
Didn't you used them?
-G
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 3:31 am
- Location: New Zealand
No,
particles don't work like that. They won't "stick" to a curve. Particles are intended for things like smoke or rain or fountains... lots of tiny objects that flow randomly.
If you want pearls on a necklace you will have to draw them. Ultimately this will be easier and better than particles.
You could try and use a pearl type brush applied to a stroke shape. This might work pretty well and would eliminate drawing each pearl.
-vern
particles don't work like that. They won't "stick" to a curve. Particles are intended for things like smoke or rain or fountains... lots of tiny objects that flow randomly.
If you want pearls on a necklace you will have to draw them. Ultimately this will be easier and better than particles.
You could try and use a pearl type brush applied to a stroke shape. This might work pretty well and would eliminate drawing each pearl.
-vern
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 3:31 am
- Location: New Zealand
Thanks for the reply Vern, That might just be the solution I was looking for...
Will update later
p.s. i tried that CC path script and it works great!
Theres just so much in that folder and no instructions i was a bit scared to try stuff
D.
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Seems brushes have to be grayscale alpha maps, the pearls are coming seethrough - is there any way to use a vector object as a brush? :S if not its one that could probably be solved witha script?
(please) hehe
Will update later
p.s. i tried that CC path script and it works great!
Theres just so much in that folder and no instructions i was a bit scared to try stuff
D.
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Seems brushes have to be grayscale alpha maps, the pearls are coming seethrough - is there any way to use a vector object as a brush? :S if not its one that could probably be solved witha script?
Last edited by heyvern on Mon Jun 25, 2007 4:17 am, edited 3 times in total.
i've got the copy of crashcore and made a backup of it here...
http://www.begonza.com/animation/aspro/ ... index.html
looks pretty cool, i'm planning on diving into scripting later, once i get my basics squared away.
i wonder how these scripts work, do they decorate the runtime display list or the file itself? also wonder about matrix operations, though. i'd like to know more about lens/view operation with respect to shape/point deformation.
sorry, i'm off-topic. please ignore this one.
http://www.begonza.com/animation/aspro/ ... index.html
looks pretty cool, i'm planning on diving into scripting later, once i get my basics squared away.
i wonder how these scripts work, do they decorate the runtime display list or the file itself? also wonder about matrix operations, though. i'd like to know more about lens/view operation with respect to shape/point deformation.
sorry, i'm off-topic. please ignore this one.
- funksmaname
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- Location: New Zealand
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DarthFurby
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