Can i import a photo and makes arms move?

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
Sallydog
Posts: 5
Joined: Thu Jan 29, 2009 2:44 pm

Can i import a photo and makes arms move?

Post by Sallydog »

A new user and having great fun with Anime Studio - I've been searching for tutorials and have enjoyed learning. My question is, is it possible to import a digital photograph and make arms and legs move?
Thanks.
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

why don't you try it?
Sallydog
Posts: 5
Joined: Thu Jan 29, 2009 2:44 pm

Post by Sallydog »

funksmaname wrote:why don't you try it?
Yes i probably just need a push. It looks like i might be able to with the addition of many bones! I think it may take a lot of time for me too, so i didn't want to spend loads and loads of time on it if it's not possible!
Thanks
Ttomak
Posts: 25
Joined: Wed Feb 04, 2009 5:45 pm

Post by Ttomak »

Welcome to Anime Studio, Sallydog. The built-in tutorials cover this exact question, so take a look in there (in particular the images section of the tutorials, but I'd recommend checking them all out, and in order, as well).
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Post by dueyftw »

In Photoshop or gimp, take the photo and copy it as many times as parts that you need. Next isolate the parts by making, everything else alpha. Then import as png files into AS. Rig, then animate.

Not hard at all.

Dale
User avatar
heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Post by heyvern »

Loads and loads of time? So spending "loads and loads" of time means what... 5 seconds? 5 minutes? An hour? A day? If you did all the tutorials that came with AS, that might take a day or two but then you would know how image layers work. The default file that opens when you launch AS is a character made entirely of image layers. You could try typing in "image layers" or "puppet" in the search on this forum.

"loads and loads of time" from your perspective might actually be the definition of animation. ;)

-vern
Sallydog
Posts: 5
Joined: Thu Jan 29, 2009 2:44 pm

Post by Sallydog »

dueyftw wrote:In Photoshop or gimp, take the photo and copy it as many times as parts that you need. Next isolate the parts by making, everything else alpha. Then import as png files into AS. Rig, then animate.

Not hard at all.

Dale
Ahhh that's it! That makes sense. Thank you.

And thank everyone for your guidance - much appreciated.
User avatar
funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

i didn't want to spend loads and loads of time
I think you're in the wrong business :)
User avatar
dueyftw
Posts: 2184
Joined: Thu Sep 14, 2006 10:32 am
Location: kingston NY
Contact:

Post by dueyftw »

Sally, go though all the tutorials. That way when someone suggest that you use a vector layer to complete or cover up the brakes in image character, you know what they are talking about.

Dale
Post Reply