Hey all.
I've been trying to render an animation with some music but the music keeps dropping out of tune a third of the way through and then correcting itself just near the end of the animation. I've looked in the manual to see if there's a particular format that the music must be to play and render correctly but can't seem to find anything on the topic.
So far I've tried the following formats...
48k, 16 bit wav
96k, 16 bit wav
48k, 16 bit aiff
96k, 16 bit aiff
Any suggestions?
Music format requirements
Moderators: Víctor Paredes, Belgarath, slowtiger
- Darramouss
- Posts: 96
- Joined: Thu May 22, 2008 6:34 pm
- Location: Melbourne, Australia
Music format requirements
Last edited by Darramouss on Tue Jun 16, 2009 11:13 pm, edited 1 time in total.
Sheer will is my greatest talent - Sledge Hammer!
- Lost Marble
- Site Admin
- Posts: 2369
- Joined: Tue Aug 03, 2004 10:02 am
- Location: Scotts Valley, California, USA
- Contact:
- Darramouss
- Posts: 96
- Joined: Thu May 22, 2008 6:34 pm
- Location: Melbourne, Australia
- b15fliptop
- Posts: 167
- Joined: Thu Mar 10, 2005 9:11 am
- Location: Parts Unknown
- Darramouss
- Posts: 96
- Joined: Thu May 22, 2008 6:34 pm
- Location: Melbourne, Australia
I generated the music via SonicFire Pro a few times and listened to the file each time before embedding it in to the animation file to make sure it sounded correct. I don't understand why it's happening. Could it be because the original file was created in ASP5.6?
Sheer will is my greatest talent - Sledge Hammer!
- Darramouss
- Posts: 96
- Joined: Thu May 22, 2008 6:34 pm
- Location: Melbourne, Australia