A quick experiment using the new Blend Morph feature for a headturn.
http://www.youtube.com/watch?v=4Vfj0DzJF1I
Blend Morph Head Turn
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Thanks Sinclair.
Acochran_89 - yes, it is the infamous Granny
The Blend Morphs work fairly well but, as you can see from this video I did showing the sliders, even though all the elements are adjusted on a one frame action when the sliders are moved some elements will stop moving several 'frames' (earlier in the slider) before other ones. So, for instance, the hair may 'turn' faster and stop it's turn before the nose. It seems to look better when actually used in the animation rather than on the sliders but I just wondered if anyone had an explanation for this?
Here's the vid...http://www.youtube.com/watch?v=UoYzSuP607U
Acochran_89 - yes, it is the infamous Granny

The Blend Morphs work fairly well but, as you can see from this video I did showing the sliders, even though all the elements are adjusted on a one frame action when the sliders are moved some elements will stop moving several 'frames' (earlier in the slider) before other ones. So, for instance, the hair may 'turn' faster and stop it's turn before the nose. It seems to look better when actually used in the animation rather than on the sliders but I just wondered if anyone had an explanation for this?
Here's the vid...http://www.youtube.com/watch?v=UoYzSuP607U