Critique Wanted for Project

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AnimeNub
Posts: 18
Joined: Tue Feb 19, 2008 2:31 am

Critique Wanted for Project

Post by AnimeNub »

Hey, there mohos. I've recently been lending a hand to another animator but I've been a little stuck on where my motion may be stilted.

In essence, the project is a fanmade cartoon for the game League of Legends. I'm having a little trouble of bringing out the personality in the characters. Anyone care to critique? Currently, the project's in preproduction but I'm doing tests to warm-up and get a feel for the characters.

Here's the character Annie, a preadolescent child with the ability to throw fireballs and transform her teddy bear into a flaming hulk.

The first test I did was a skip cycle. I feel there is some point where the movement isn't quite right, but I can't quite pinpoint it.
http://www.youtube.com/watch?v=jqDx4izJ9Io

Here's an introduction/teaser for the project.
http://www.youtube.com/watch?v=QJTWO-Abz2M

Here's Fiddlesticks, a demented scarecrow and Harbinger of Death:
http://www.mediafire.com/?4nbmynimmuj
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jahnocli
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Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Post by jahnocli »

Your body is painfully stiff. She is not skipping, but goose-stepping. Take a look at this sequence of drawings from Preston Blair for a skip cycle:

Image

Notice how the squirrel's body arches and twists, the head rolls from side to side, the arms go fully backwards and forwards. The body in your animation looks like a poker in comparison. Sorry, but you did ask for criticism...
Last edited by jahnocli on Sat Mar 27, 2010 2:26 pm, edited 1 time in total.
You can't have everything. Where would you put it?
sbtamu
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Location: Texas
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Post by sbtamu »

I'm about the least qualified person to give advice but this is what i might do.
Add a frame for the right arm to go all the way back and add a slight knee bend when the leg comes forward.
AnimeNub
Posts: 18
Joined: Tue Feb 19, 2008 2:31 am

Post by AnimeNub »

jahnocli wrote:Your body is painfully stiff. She is not skipping, but goose-stepping. Take a look at this sequence of drawings from Preston Blair for a skip cycle:

Notice how the squirrel's body arches and twists, the head rolls from side to side, the arms go fully backwards and forwards. The body in your animation looks like a poker in comparison. Sorry, but you did ask for criticism...
No offense taken cause that's perfect. That's a good resource that I didn't see before. The character in the game always skips to move, so as many concise examples of skips are important and helpful. Going to see if I can incorporate the movement later. Thank you.
AnimeNub
Posts: 18
Joined: Tue Feb 19, 2008 2:31 am

Post by AnimeNub »

More stuff for critiquing. April Fool's Day came and there was a community event: Happy Urf Day. Urf's a manatee. He fights with a fish and a spatula. He got skinned alive by a wolfman.

http://www.youtube.com/watch?v=-AZEaf86FkY
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