Light effect (Solved)

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gamester
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Light effect (Solved)

Post by gamester »

What I want to do is have a scene with a band on stage with a light show. I want to give the illusion of different colored lights from above the stage shining down and side to side. The lights moving and so on.

I can do this and probably would take a while, but was wondering how some folks here might accomplish this task. Im sure theres many tricks I'm not even aware of.

Thanks
Last edited by gamester on Mon Nov 15, 2010 10:36 pm, edited 4 times in total.
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Víctor Paredes
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Post by Víctor Paredes »

I think the best is try with Layer blending modes.

I always re-link to this threads. here are again.
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Post by Danimal »

If you're wanting to see the lights moving (like cones of light), you could do this easily with basic vector shapes and just make their fills mostly transparent. Make several in a switch layer and you can have them change color too.
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Post by Víctor Paredes »

Danimal wrote:If you're wanting to see the lights moving (like cones of light), you could do this easily with basic vector shapes and just make their fills mostly transparent. Make several in a switch layer and you can have them change color too.
This, plus a change on layer blending mode should work good.
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gamester
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Post by gamester »

selgin wrote:
Danimal wrote:If you're wanting to see the lights moving (like cones of light), you could do this easily with basic vector shapes and just make their fills mostly transparent. Make several in a switch layer and you can have them change color too.
This, plus a change on layer blending mode should work good.
I looked in the manual and was virtualy one paragraph about layer blending mode. I just found it but nothing in the manual about any of the options and what they do.

Can't find much on transperancy either. I will look for further reading on the subjects. If you guys know of any, please let me know.

And thanks for the help

Edit: Never mind. Im figureing it out just by messin with it LOL! I got it now.

Thanks again
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PARKER
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Post by PARKER »

For making a light effect you should work with the transparency, soft edge and also layer blending modes.

Make a shape for the light, then reduce its alpha to 100 or something like that, and also may be you could apply to it a little bit of soft edge effect, the number depends on the size of the light shape.
gamester
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Post by gamester »

PARKER wrote:For making a light effect you should work with the transparency, soft edge and also layer blending modes.

Make a shape for the light, then reduce its alpha to 100 or something like that, and also may be you could apply to it a little bit of soft edge effect, the number depends on the size of the light shape.
I only messed with the transperency and sofened it up a bit. It looks like I want it.

But Layer Blending Mode. Dont know how it works and no clue where to read up on it. Cand find anything in any tutorials. At least so far.

Actualy I find it hard to find info on the more advanced features. I get better info here than in Help.
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Post by PARKER »

gamester wrote:
PARKER wrote:For making a light effect you should work with the transparency, soft edge and also layer blending modes.

Make a shape for the light, then reduce its alpha to 100 or something like that, and also may be you could apply to it a little bit of soft edge effect, the number depends on the size of the light shape.
I only messed with the transperency and sofened it up a bit. It looks like I want it.

But Layer Blending Mode. Dont know how it works and no clue where to read up on it. Cand find anything in any tutorials. At least so far.

Actualy I find it hard to find info on the more advanced features. I get better info here than in Help.
Doenst matter, work with soft edge and transparency that would be enough.
gamester
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Post by gamester »

A new deal. My file is at
http://www.mediafire.com/?bdrrirmrik1n11h

If you lookin Lightshow/parcan2 You will see the red light is Bellow Parcan2, which is the middle light fixture in the file. It shows the light behind the parcan. But if you preview it, you can see the light on THIS side. like the depth changed or something. Any ideas on this?

Thanks
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Post by gamester »

Well fortunately I save my work regularly. I went back to the beginning of this “light show” now the light beam layer is in front of the character like it’s suppose to be, But the light beam is still in front of the “Parcan” light fixtures in preview or rendered modes, which should not be. The beam layer is below the fixture layer. So WHY is this happening? Or even better HOW is this happening. Latest file here if anyone wants to take a look.

http://www.mediafire.com/?j0e38k2zemcqln0
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Post by slowtiger »

Which AS version do you use?
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Post by chucky »

Use Add blending mode.
Go to layer tab general down the bottom right where it says "normal' , roll down and change it to "add"
Boom.
gamester
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Post by gamester »

OK. My bad. Some how the the parcan layers were set to lumesy. When I added them, it kind of worked but you could still see some trancperency up there. I just set them all back to normal and poof.

I think I know what might have happened before. I would hit cntr and hit wrong keys by mistake. and didnt undo. I could have fouled all kinds of stuff up.

And Im using AS 7.1 pro. I think thats up to date.

Thanks for your help.
gamester
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Post by gamester »

My next step is to use a switch layer so I can hace one fixture can do many colors. Manual HOOOOOOooooooo!

Thanks again for your help folks
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