im trying to create a simple square room using png images imported into "a.s", now the difficulty im having is with the positioning of the characters on the floor how can i ensure that they are actually on it and how can i stop them disappearing beneath it partially when they move further away from the camera?
the whole 3d scene thing is a bit glossed over in the official tutorial
help!
positioning in a 3d scene
Moderators: Víctor Paredes, Belgarath, slowtiger
It helps if you position characters' layer centre icons (cross) at foot level. Once you have positioned your character as Mikdog suggests, any numeric readouts you get on other characters will tell you whether their feet are on the floor too.
Also, if you subsequently scale a character, they will be scaled downwards towards the feet, which saves you having to reposition them.
Also, if you subsequently scale a character, they will be scaled downwards towards the feet, which saves you having to reposition them.
You can't have everything. Where would you put it?