Wondering how to accomplish a certain animation task? Ask here.
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Rappybas
Posts: 18 Joined: Thu Jan 24, 2008 9:37 pm
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by Rappybas » Thu Jan 24, 2008 9:39 pm
Hi,
I have a question.
How do I connect a layer to a bone?
I tried to put the layer in the bone 'map' in the right under corner.
but when I rotated or moved the bone, nothing happend :S
How can I do this?
Or is there any tutorial?
fiziwig
Posts: 197 Joined: Fri Jan 04, 2008 8:00 am
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by fiziwig » Thu Jan 24, 2008 9:56 pm
Select the vector layer you want to bind in the layer window. Cick on the Bind To Layer tool in the tool window. Click that tool on the bone you want to bind that layer to.
--gary
Rappybas
Posts: 18 Joined: Thu Jan 24, 2008 9:37 pm
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by Rappybas » Thu Jan 24, 2008 10:21 pm
Thanks, It works.
But it only works when I press Z to 'manipulate' the layers.
Not when I just rotate the bones :S
fiziwig
Posts: 197 Joined: Fri Jan 04, 2008 8:00 am
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by fiziwig » Thu Jan 24, 2008 10:49 pm
Rotate Bones in frame 0 rotates the bones independent of anything they are bound to so you can reposition them relative to the vector layers.
To have Rotate Bones also move the bound layers, you must be in any frame other than frame 0.
--gary
Rappybas
Posts: 18 Joined: Thu Jan 24, 2008 9:37 pm
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by Rappybas » Thu Jan 24, 2008 11:00 pm
Ok Thanks!
So frame 0 is actually the set-up frame, wich won't be viewed in the animation?
fiziwig
Posts: 197 Joined: Fri Jan 04, 2008 8:00 am
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by fiziwig » Fri Jan 25, 2008 12:42 am
That is correct. Animation starts with frame 1.
--gary